Posted on by Ulrike Rettig

5 Reasons for Language Learning With a Travel Story and Games

We're often asked why we believe that learning with our GamesforLanguage stories is particularly effective. There are 5 simple reasons:

1. Relevant Vocabulary helps you remember

in an airplane When you start out learning a new language, every word is new and you need to remember it. You remember a new word or phrase more easily when it relates to items, activities, feelings, etc. that you know or use yourself frequently.

Many language courses ask you to memorize lists of words, many of which you may rarely hear or say.

Our travel story uses real-life vocabulary, words, phrases, and sentences that you are likely to encounter when you travel, meet people, and interact socially with them. For example, for our young traveler, practicing his foreign language begins in the airplane as he flies to Europe. 

2. Interactive Games engage multiple senses and speak to the whole brain                                                          

Memory Game _ Gamesforlanguage.comVideo games are non-linear, they use color, sound, and movement.You can hear, see, say, and type words and phrases and do so in various combinations of the four skills (reading, writing, listening, and speaking).

Games get you to identify and imitate foreign sounds, find the correct foreign or native word, translate English phrases and sentences, spell words and phrases. All of this makes learning more effective.

3.The Story Context helps you recall phrases and sentences

Dialogue Screen - Gamesforlanguage.comRather than trying to translate each word from English into the foreign language, you'll learn phrases and sentences in the context of a story. You'll not only remember them, but you'll be able to use them without even thinking. Here's an example:

Suppose someone asks you what you would like to drink, let's say in French. Rather than trying to find the translation for “I would like a ...”, you'll remember the phrase “j'aimerais un/une...” which you practiced, and you can apply it without even thinking about the first person subjunctive form of “to like.” 

Also, to both train your ear and memorize expressions, you can download the conversations as MP3 audio files or listen to the Podcasts. Learners who like a hard copy can download the PFR file of each lesson's vocabulary.

4. Games and Memory drills are fun

Shotout - Gamesforlanguage.comThere's no way around memorizing vocabulary. For vocabulary acquisition, an inverted cone is a good analogy: You start with only a few words, but as you listen, read, write, and speak more and more of the story, the number of words you'll learn and remember will increase dramatically.

Various memory and recall games make - what could be a onerous exercise - into a fun practice, with scores that let you know when you are perfect.

5. You want to find out “the rest of the story”

Deal no Deal - Gamesforlanguage.comOur travel story has a young man traveling to several cities where he meets with relatives and friends. Rather than using unconnected and often unrelated dialogues and topics to introduce new vocabulary, each scene of our travel story builds on the previous one.

The 16 new words of Scene 1 will grow to over 100 new words by Scene 6 and to over 700 by Scene 36. As a user completes one Scene she or he wonders what the next one will bring, and the story sequel adds more motivation to continue to the next Scene.

Practicing and improving a new language can be challenging, even for motivated learners. But with regular, ideally daily practice, learners will progress rapidly. We believe that combining games with a story – the German 2 course uses a 72 lesson mystery story sequel of the German 1 course, which we'll replicate for the other languages – we are making language learning fun, interesting, and effective.

Bio: Ulrike Rettig is the co-founder of Gamesforlanguage.com. She is a lifelong language learner, growing up in Austria, the Netherlands, and Canada. You can follow her on FacebookTwitter and Instagram, and leave any comments with contact.

Posted on by Peter Rettig

Quick Games and Trivia Quizzes with GamesforLanguage

New York Times Trivia Quiz HeadlineI recently looked at a New York Times Trivia Quiz and was amazed at how esoteric some of the questions were.

As the new GamesforLanguage Trivia Quizzes are beginning to attract some followers, I wondered about the origin of "trivia" and "trivial", both words that connote a lack of importance.

The Etymology of "Trivia"

Italian speakers will easily discover an original meaning: "tri" "via," based on the Latin neuter noun "trivium" - plural "trivia" means "a place where three ways meet."

In ancient Rome it meant a junction of three roads, but also the three "Artes Liberales": grammar, logic, rhetoric, which - in medieval Latin became the lower division of the Artes Liberales.

The Wikipedia entry "Trivia" explains further how the adjective "trivial" was introduced:
- A 15th century English translation of Ranulf Higdon mentions the arte trivialle, referring to the trivium of the Liberal Arts.[1]
- The same work also calls a "triuialle distinccion" a threefold division. This is due to an application of the term by Arnobius, and was never common either in Latin or English.[2]
- The meaning "trite, commonplace, unimportant, slight" occurs from the late 16th century, notably in the works of Shakespeare.[3]

Today, Merriam-Webster defines "Trivia" as:
- unimportant facts or details
- facts about people, events that are not well-known

Why are we interested in "Trivia Quizzes"?

The Webster definition may give a clue: Although the facts, which Trivia Quizzes often ask, are indeed "unimportant" per se, they may also not be well-known. And, what is well-known to some, may not be well-known to others.

A foreign language is a case in point: For all those who know what the Italian word "via" means, asking for the translation of road/street indeed appears appears trivial. But, if you don't know, or are not sure, finding the answer will satisfy your curiosity - assuming that you are interested in Italian in the first place.

Therefore, for those who are curious about the Italian language and facts, even if those appear trivial to Italian speakers, playing Italian Trivia quizzes can be both rewarding and entertaining for those who still need to learn the language!

For those who are generally curious about "unimportant facts or details," the New York Times Trivia Quiz certainly challenges you to discover the "facts about people, events that are not well-known".

Posted on by Ulrike Rettig

5 Reasons Online Language Games Make Great Quizzes

Take our quiz A recent research paper: "Daily Online Testing in Large Classes"  [published on journals.plos.org] shows that taking frequent short tests - or quizzes - can significantly boost learning.

This appears to be true for subjects such as math and science, which combine rote memorization with thinking skills.
It certainly can also be true for language learning, which requires the mind to absorb complex material gradually, and in steps that build on each other.

Typically in a school environment, quizzes were and still are used after students have learned their material, both to test their knowledge and give them feedback. In our new, digital trial-and-error culture, quizzing and learning often happen simultaneously.

Every Game is a Quiz

In order to advance in a game, you have to provide correct answers and are told immediately when you're wrong. This kind of immediate and regular feed-back on detail - pronunciation, vocabulary, spelling, grammar points, sentence structure, etc. - is exactly what you want when you're learning a language.

Games Engage the Whole Brain

Language learning tends to be a left-brain activity, but by involving several senses, you'll be engaging both sides of the brain. One way to do this is by playing video games that involve sounds, colors, movement, and various types of interactive play.

It's well-established that multi-sensory learning helps create the kind of associations that deepen your language memory.

Games Help to Maintain Focus

By tapping into the rush of pleasurable feeling you get from achieving small successes and mastering challenges, games help you focus on each step and encourage you to stay with the language - as described in this blog bost: Games and your brain: how to use gamification to stop procrastinating. 

Accumulating points and badges gives you a sense of progress and motivates you to go on.
Also, games can add humor to your learning (as text, images, sounds, etc.) and with it provide an extra level of fun and entertainment.

With Games You Can Practice All Four Skills Interactively

Digital games are versatile and can be structured to help you practice all four skills: listening, writing, reading, speaking - either individually or in combination. There are games to listen and repeat, others to record your voice, or write in the correct answer. Others still for constructing sentences, or identifying idioms.

Digital games allow for as much repetition as you want. If a game is hard, you can do it several times, if it's easy, you breeze through and continue with the next.

Games Can Teach You How to Learn

If you use games for language learning on a regular basis, you're also forming good learning habits. A language is acquired gradually and step by step, so trying to cram a lot of learning into a short time doesn't work for most.

Regular quizzing with games teaches you how to pace yourself and shows you the value of frequent recall and repetition.

The sudden, huge popularity of the gamified site Duolingo has put language learning with games in the spotlight. Other sites that consist entirely of language games, such as Digitaldialects, Mindsnacks, etc., and our Gamesforlanguage, are also getting increased attention.

In turn, social networks and communities for language learning - such as Busuu, Livemocha, Mangolanguages - have started adding games to their programs.

Last but not least, educational communities such as edWeb.net have groups where educators share new games, including language games. For anyone learning a language, this is all good quizzing fun.

Posted on by Peter Editor

Can Playing and Learning be intuitive for all?

Moonlanding Screen Shot As we were developing our Gamesforlanguage program we were intent on making playing and learning intuitive: No instructions to read, just hit "play" and start learning by clicking on arrows, moving targets, words, phrases, icons, etc.

However, we found out early on that not everybody would discover the "Home" and "Menu" icons in the top right hand corner and we added a simple screen to clarify.

Generations X, Y &  others

A recent email from a user who had recommended Gamesforlanguage to her mother made us realize that our program may actually not be intuitive for everybody.

Clearly, generations X, Y and beyond, who have grown up with PCs, MACs, and now with mobile devices and touch screens, don't want to read instructions: They simply click, try, and learn.

On the other hand, many middle-aged or older adults often need simple hints or encouragements to try out icons, links, etc. Their fear of "doing something wrong" prevents them from experimenting and using the trial and error approach that our digitally native young generations have become so good at.

Game Flow vs. Instructions

We do not want to interrupt the game flow by adding more instruction screens but now have a How to play and learn link.

Most recently, our welcome email to newly registered users also includes a few simple instruction reminders, which the less game- or computer-savvy learners may appreciate – and which those in-the-know may not need to read. We continue to learn from our users and welcome any feedback in regard to game flow vs. instructions trade-offs.

Posted on by Peter Rettig

Can language learning boost your memory?

Can memory video games deliver A recent PBS NewsHour Report: "Can memory video games deliver on brain-boosting claims?" explores the question whether memory video games can improve and train the brains of older adults.

Cognitive Training and Video Games

While experts may still differ somewhat on the claims and real benefits of video games, there seems to be mounting evidence that they can indeed be used for cognitive training, though the results should not be overstated.

Adam Gazzaley, a neuroscientist at the University of California, San Francisco, acknowledges: “We do need better, more carefully controlled studies in order to make really strong prescriptive advice. That being said, in general, I think if you find these games fun, at least there's no clear evidence that they have detrimental effects, so I usually don't disrecommend them.”

Cognitive Training & Language learning

Anecdotes, common sense, or even personal experiences have long pointed to the It turns out that something as ordinary as speaking a couple of languages reconfigures the brain network in a way that positively affects certain things that brains do.grey-cell” benefits of learning a second (or third) language as an adult. This is also supported by brain research.

For example, a 2012 study performed by a group of researchers at the Umeå Center for Functional Brain Imaging at Lund University shows that language learning makes the brain grow. “There is a lot to suggest that learning languages is a good way to keep the brain in shape,” says Johan Mårtensen, one of the participating researchers at the university.

Or, research by Ellen Bialystok of York University in Toronto, Canada, who also concludes that bilingualism sharpens the mind. In an interview, conducted in 2011 for the British newspaper, The Guardian, Bialystok talks about the cognitive enhancement that many bilinguals experience. She states: “It turns out that something as ordinary as speaking a couple of languages reconfigures the brain network in a way that positively affects certain things that brains do.”

Video Games and Language learning

Combing language learning with Video Games should therefore be a natural marriage and a “no-brainer.” (excuse the pun!) If both activities enhance our brain and memory functions, those of us who like games would get a “twofer”: Having fun playing while learning a language at the same time.

Language learning apps, such as Mindsnacks and Duolingo, etc., and online language learning sites such as GamesforLanguage, Digital Dialects, etc., all use games and gamification as their main teaching tools and are getting increased attention. However, compelling video games that combine effective language training and pure fun are just starting to gain momentum.

So for all you language learners: If you find fun video games for learning a language – continue with them: They are unlikely to have a detrimental effect on your brain activities – and, just maybe, they will even boost them. And as an added benefit, you'll know how to communicate in another language!

Posted on by Peter Rettig

5 Tips for Learning with Language Games

Shootout - Gamesforlanguage.com More and more online language learning sites are adding games or game-like features to their course repertoire. And that is for good reason: Making language learning more entertaining can also produce better results.

All four language skills – listening/comprehension, reading, speaking, and writing - can be practiced with interactive games or lessons/exercises that have game-like features. 

Some baby boomers and older learners may not (yet) be as used to learning with games as generation X, Y, Z, but it seems inevitable that the trend of learning with games will continue.

Clearly, Gamesforlanguage.com was created with the idea that learning a language with games can be fun and effective. But we have also learned that players should observe a few "rules" or practices to get the most out of our games. 
Moonlanding game - GamesforLanguage
Here are our five (5) tips which are  based on our own experience and on comments from our users. We have also incorporated them into our list of suggestions: “How to play and learn?

1. Be mindful and pay attention to the spelling

When new foreign words first come up, take a moment to study them and memorize their typeface/appearance, especially when special foreign letters, accents, umlauts, etc. are involved. You'll have to recall the specifics later when you have to write them.

2. Limit the new vocabulary you learn daily to 15-20 words

It's easy to be carried away by easy games and just move on to the next set of new words. However, our brain is only able to handle so many words or expressions a day and move them from short-term to long-term memory. The number of new words one can learn a day may vary, but we suggest a range of 15-20.

3. Repeat the native speaker's words and phrases whenever you can

Learning to speak a new foreign language requires pronouncing the foreign words. This may feel awkward and strange at the beginning, but you have to do it as often as you can.

Some online language programs have recording features and you are asked to emulate the native speaker (see also 5. below). But don't even wait until you can record. Take every opportunity to repeat a foreign word, phrase or sentence, right from the start.

4. Play some games every day

Especially at the beginning it's important that you get into a learning habit. Set a time that fits best into your schedule. Just 15-20 minutes for 5 or 6 days in a row will be better than an hour or two once a week!

The daily practice will have you soon naming objects and activities in your new language. This way you are sure to move the new vocabulary into your long-term memory.

5. Record your voice and compare yourself to the native speaker

We have not been able to make recording your voice into a game. Some language courses are using voice recognition and voiceprint spectrograms to compare your voice to the native speaker's voice. This may be fun to watch, but can also be frustrating, especially at the beginning.

However, you can make your own game out of imitating the native speaker by acting the part with gusto. And you should really focus on listening and hearing the difference between your pronunciation and that of the native speaker. That is a sure way to improve.

Games for learning languages are evolving. There are many gaming features that can make them more challenging and exciting. Not all of them are make learning more effective, but more research will be needed to understand what the trade-offs are.

Posted on by Peter Rettig

The Story-Approach for Effective Language Learning

vocabulary topics - GamesforLanguage Many language courses - be they books, CDs, online programs, or apps - are structured around learning particular vocabulary topics: “survival words & phrases,” such as greetings, numbers, directions, shopping, time, days, months, etc., or "categories," such as colors, food items, parts of the body, animals, objects found in the home, etc.

Clearly, these words and phrases are important to learn and know. However, if they are just introduced as a list and without context, they are difficult to retain.

That's why GamesforLanguage.com has chosen a “Story-Approach”: Each new word is introduced as part of an ongoing story – a young man traveling to the country of the foreign language that is to be learned: Germany, France, Italy, Spain, and the U.S, the last one for speakers of Spanish.

Will this young man use all the vocabulary contained in the various topics mentioned above? Probably not.

But the 700 words that make up the many phrases and sentences in each GamesforLanguage course will not only be more useful, but also easier to remember and apply. That is what's important to most learners: acquiring vocabulary that they can use in daily life.

For learners who already have some background in one of the four languages, GamesforLanguage provides a fun and effective way to “brush up” on their foreign language.

They can skip the “Memory Games” and immediately focus on “Snap Clouds,” “Shooting Gallery,” or “Word Hero” to test their vocabulary; practice translation and sentence building with “Word Invaders” or “Shoot Out”.

Interacting repeatedly with the elements of “The Story” - hearing, saying, writing, and recording words, phrases, and sentences in context - is an effective way to memorize, retain and learn to apply the language you're learning.

This YouTube clip for French shows how all the new words of "The Story" are playfully being learned in various easy games. Learning with a story that continues from Scene to Scene keeps up one's interest more than the often unrelated dialogues so many language programs are using!

Posted on by Ulrike Rettig

Is Gamesforlanguage.com Too Steep a Climb For Beginners?

Too steep a climb? Recently, I started a somewhat traditional online Swedish course and was surprised by how difficult the first few lessons were for me. And that was even though there were only 7 or 8 new words/expressions in each lesson.

Swedish is a Germanic language – and I speak Dutch and German fluently – but getting started with a new language (even if it's related to a language you know) is best done with small steps at first.

Learning Swedish made me a language learning beginner, again. It made me think about how beginners can best learn.

As readers may recall from an earlier blog post: my husband and I had used our Spanish 1 course in preparation for our stay in Spain last year. Spanish was a new language for both of us, and at first the going was slow.

But, the similarity of Spanish to French and Italian (languages we know) soon took us out of the “beginners” rank. What seemed to help was learning language in context, something we've built into our all of our courses.

I expect that I'll experience the same with Swedish: Yes, I'll find the language difficult to learn at first. But by practicing Swedish in context, and with "comprehensible input" (a notion popularized by the linguist Stephen Krashen) I'll soon no longer be a beginner. Besides, knowing other Germanic languages - English, Dutch, and German - will eventually boost my progress.

Early Feedback

Based on the feedback from users who responded to a questionnaire about our GamesforLanguage courses, we had concluded that our first few lessons were too easy.

Maybe some players had come to this conclusion because our games made the beginning lessons indeed seem easy. “I was learning, but it didn't feel like learning” was an early, typical comment.

Expanding Lesson 1

We therefore began expanding the first lesson ("Scene") of our German 1 and our Spanish 1 program, which initially consisted of three foreign dialog lines with about 16 new words.

The additional six dialog lines, however, stopped many beginners from progressing to the second Scene. Did they feel that learning a new language was too steep a cliff to climb? We decided to wait for more feedback before expanding the French and Italian scenes.

What makes Gamesforlanguage.com different?

By learning a language (Swedish) that at first seemed to have fewer similarities with languages I already know, I put myself again into a beginner's shoes (for the 5th time, actually).
I experienced first hand the difference between a typical language program and GamesforLanguage:

Rather than teaching and drilling lists of words and short expressions (hello, good-bye, thanks, how are you?, I am fine, thanks, etc.) GamesforLanguage deconstructs, practices, and reconstructs the dialog of a story beginning with Scene 1.
Words and expressions, as in the examples above, come up as well, but later and always within the context of "The Story."

Indeed, the learner is immersed in real life, every-day language right from the start.
While those with some background in the language will find the program easily accessible, beginners may need to slow down and add an online course like Duolingo to get momentum.

We invite your feedback

We love comments and feedback! So, if you have tried our course or have experience with other language courses, just add your comment below!

Posted on by Peter & Ulrike Rettig

The GamesforLanguage Program - Part 2: Games Summary

In our blog The GamesforLanguage Program - Part 1, we describe the key points, approach, and methods of our program. Part 2 describes the various games, the players' activities and how you'll learn with the games.

Memory Game

Memory gameIn the “Memory Game” (left), you'll first see key words and phrases of “The Story.” You then pick a red (English) card and click on the matching  foreign word. With this game, you'll acquire new vocabulary for your understanding of “The Story.”

Listening Games

In these games, you'll hear a foreign word (from “The Story”) and then - choosing among 3 similarMoonlanding looking words -  click on the word you just heard. Such games (e.g. "Moon Landing," right) train the ear. Your brain is normally tuned to the sounds of your native language. The listening games teach you a new and different correlation between sound and spelling.

Say-It Game

In this game, you'll hear and are asked to repeat select phrases of “The Story” before the text appears briefly on the screen. When learning a language, you are challenged to recognize new letter combinations, to pronounce new sounds, and to get the timing of the intonation right.

The Say-It games allow you to focus on hearing and reproducing the melody of the foreign language without worrying about meaning. Then, to help you correlate the sound and spelling of a new foreign phrase, it appears briefly before you hear the next one. (This we always felt was missing from audio-only courses!)

Word and Phrase Games

Snap CloudsThese games, e.g. "Snap Clouds" (left), require you to identify the correct story words in different types of games and settings. By switching between native and foreign translation, you are challenged again and again to produce the right answer. At the same time, you'll assimilate the meaning, spelling, and essential grammar of the foreign words and phrases that you're practicing.

Pronoun, Verb, Number, et al. gamesGender Game

Here, e.g. "Balloon Shoot" (right), you'll learn and practice particular word categories and/or forms. Each language has its own challenge if you want to master pronouns, gender, verb conjugations, noun endings, etc. These games recall vocabulary as well as the special features of each language.

Translation Games

Deal no DealIn these games, e.g. "Deal no Deal" (left), you are asked to choose the correct translation of each of the sentences that form a segment of “The Story.” Quick tips explain relevant points of grammar or culture, providing you with further insights into the new language.

Word Order Games

Here, you are asked to build sentences from “The Story” by clicking on individual words in the correct order. An EnglishWord Invaders translation and specific word choices guide this task (see "Word Invaders," right). Once you've selected a correct word, you'll hear it again.These games draw attention to idiomatic expressions and highlight the difference between English and foreign word order.

Writing Games

Writing ClownsConsidered often the most difficult task in any foreign language (besides speaking), writing here becomes a fun game. In a race against the clock, you'll translate and write out first simple foreign words, then in later levels, short phrases.

Recall Games

In the recall-games, you'll practice the vocabulary and short phrases you learned in an earlier scene. For example,  Word Hero"Word Hero" (right) lets you review the words and phrases of the previous SCENE, while "Recall and Record" has you recall and speak the words, phrases, and sentences from a scene in the previous LEVEL.

Games Summary

The table below summarizes how you learn from each Game/Screen screen and Player Activity. In order to keep you, the learner, both engaged and challenged, the sequence and configuration of the games changes throughout the six levels of each course.

How You Learn

Game/Screen

Player Activity

Hear language melody

Guess meaning from context

The Story”

(Dialog/Story context)

Listen, see foreign phrases w/optional translation “roll/over”

Identify and memorize key words and phrases

Memory Game

Hear, see, and click on key words

Identify correct word, correlate sound and meaning

Listening Games

Hear, see, and click on key words

Imitate sounds, recognize patterns

Say-It Game

Hear, repeat, then see key words & phrases

Identify the meaning and  basic grammar of the foreign sentence

Translation Games

Hear, see, and click on translation of foreign sentence

Practice vocabulary, sound, and spelling

Word/Phrase Games

Identify, click and hear foreign word

Figure out idiomatic construction, word order, and grammar forms

Word Order Games

Identify, click on, and hear foreign word while building foreign dialog sentence

Recall vocabulary, sound, spelling

Word/Phrase Translation

Hear foreign and click on native word/phrase

Practice pronouncing the melody of sentences

Dialogues

Repeat full sentences

Translate and spell

Writing Games

Write foreign words/phrases

Figure Out Grammar Forms

Pronoun, Verb, et al Games

Click on the right Grammar form

Recall earlier scene vocabulary

Recall Games

Hear foreign and click on native word/phrase

We invite any questions about or comments to our program and games!

Posted on by Peter & Ulrike Rettig

The GamesforLanguage Program - Part 1: Approach & Methods

Why have we thrown GamesforLanguage into the mix of self-teaching language programs? It's the games, silly.

If you want to learn a language, you can find plenty of self-teaching language programs. They are available as books, CDs, DVDs, direct downloads, and online. Some well-known names are Assimil, Rosetta Stone, Pimsleur, Fluenz, Michael Thomas, Busuu, Rocket Languages, Duolingo, and others.

While all programs help motivated learners improve their language skills, not all are equally effective for learning to understand, speak, read, and write a foreign language. An online program - including ours - won't make you fluent.

But it can help you acquire a good pronunciation and provide you with vocabulary and basic grammar, which you can then use and practice in real conversations. Just think about it: it's really hard to have a conversation if you have no vocabulary use and don't understand the words that you hear.

The GamesforLanguage learning Program has been designed to teach some essentials of all four (4) language skills. Games are a way for making language learning more fun.

But games - with their special ways to engage your brain - can also make learning more effective, as shown by researchers that study how people learn. For example, see Kathy Sierra’s Crash course in learning theory.

French 1 course - GamesforLanguageEntertaining digital games have auditory features (spoken language, sounds), visual components (text, colors, images, design), as well as kinesthetic elements (writing against the clock, clicking on moving images, etc).

By engaging multiple senses, digital games enhance a learner’s ability to recall and retain new words and expressions. Language learning is about message decoding and communication, and this is not a straightforward process.

Learning a language involves trial and error, a certain amount of confusion, but also plenty of insightful “aha!” moments.

Key Points

Three important points guide our development of the GamesforLanguage Learning Program:

1. Adults can learn a second language more rapidly online when they can relate words, phrases and grammatical structures to their native language. In this way their learning experience is quite different from that of children, who are able to acquire their first language without even knowing how to read and write. This notion is supported by observations of other learners and our own experience.

2. Learning with the help of a story allows you to identify with situations and circumstances you will encounter yourself. This makes the acquired vocabulary not only immediately relevant and useful, but also helps you to memorize it more easily.

3. Learning foreign languages as an adult requires an effort. Playing language games will make this effort fun. Memorizing vocabulary, phrases and sentences, identifying grammar rules and structures all occur "playfully," as you can test and improve your language skills during increasingly more challenging games.

The Program

The GamesforLanguage Learning Program may appeal primarily to teenagers and adults. However, we know that children who have just learned to read and write also enjoy the games.

Our Quick Games work for beginners with little prior knowledge of the foreign language and for anyone who wants some language practice. 

Our Courses, on the other hand, are best for learners with some language background. While mid-beginners will spend more time on each scene of a course, more advanced players may be able to move through the scenes quite rapidly.

Throughout each of the courses, you'll accumulate up to 12,000 points by playing various language games. At the same time you'll acquire a working vocabulary of close to 700 essential words and many idiomatic expressions. At the end of a course, you'll also be able to read and understand the entire travel story, which consists of over 2,000 words.

The Structure

Each course consists of 6 levels, with 6 lessons (we call them “scenes”) per level for a total of 36 scenes. So far, the most effective approach has been for learners to do one scene per day (which should take around 15 minutes) and to review an earlier scene for extra recall.

Each lesson builds on the previous one and adds between 16-20 new words to your vocabulary.

The Story

Each scene has a dialogue or narrative of 8-16 lines, which we call “The Story.” "The Story" screen - Gamesforlanguage.comIt appears right at the beginning of each scene and once again at the end. At the beginning of each scene, the story challenges you to guess the meaning, based on the (English) introduction and context.

When you get to the end of the scene, you'll have learned all the words and phrases in the various games, and understanding “The Story” will now be easy. This is quite similar to what you would experience when arriving in a foreign country with some language background. (For the impatient player, a roll-over option provides the full translation right away.)

The 36 scenes of a course tell the story of a young man who travels to France, Italy, Spain, Germany or the U.S. From talking with his neighbor in the airplane, greeting his aunt who picks him up at the airport, asking for directions to a friend's house, to ordering food and drink, and chatting with friends, our travel hero uses lots of useful vocabulary. It provides a great start on learning how to communicate.

The travel story engages the learner, provides relevant vocabulary in context, and creates a framework that ties everything together.

Part 2: Games Summary

A next blog post will describe the various games we are using in our program. Our games are not just individual learning clips, nor are they simply an enhancement of a conventional language program. The games ARE the language program. We'll add a summary table that shows the specific skills each game teaches.

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